Release notes 0.89.9a - Physics Hotfix — Arizona Derby Steam update #401392

This patch addresses most common response from early pre-alpha testers, in order to provide seamless gameplay of "Arizona Derby" for Early Release...

Steam App
Arizona Derby (661290)
Event type
patch note
Published
21 April 2019 - 13:21:11 UTC
Source
steam_community_announcements
This patch addresses most common response from early pre-alpha testers, in order to provide seamless gameplay of "Arizona Derby" for Early Release Addressed the main glitch which pre-alpha testers noticed, that cars flips out easily and feel like 'no weights'. Cars right now are harder to do a wheelie when going over jumps; also it not flip backward; so overall gameplay experience is much more fun and like most of other physics in car games; Smoothed out some extreme terrains, in order to have fewer stucks or flip outs on high speeds; Improved physics system, fine-tuned collisions and reactions of the cars to grounds and other objects; Balanced weight's of the cars, so they don't look like ' floating' over hills; Fine-tuned reactions to the small obstacles, less chances to flip from small objects (but thing is that supercars body is light-weight and it going at fast speeds, so that's why...

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