- Steam App
- Malice & Greed (1566090)
- Event type
- patch note
- Published
- 24 August 2021 - 09:03:16 UTC
- Source
- steam_community_announcements
- Malicious Mode now also causes all Bounties and stored units to be lost after each run. You must make do with the options you are given. - Akimbo Arcade enemies now lose 5 Max HP every round. This means if you stalemate, you win. - Hunting the final unit in a battle no longer destroys the unit if it is the only one left. - The Arcane Surge Awakening now generates 1 Surge when you start your turn with any amount of Arcane, rather than only when your arcane is at maximum. It still generates additional surge for each Arcane you spend. This puts Arcane Surge more in line with the power level of Cuttroat in terms of consistency, but trades out damage and weakness synergies for the versatility of being able to make non-Damage skills Efficient with Surge. - The Fatalism Awakening has been simplified. It now starts Fatality at 7, and when any unit spends arcane, the enemy with Fatality will ha...