- Event type
- patch note
- Published
- 28 May 2026 - 13:44:15 UTC
- Source
- steam_community_announcements
As promised in our last hotfix, we've been carefully listening to your feedback regarding the overall pacing of the game. Many of you felt the combat and ship movements were moving too fast, and we agree. Here is a balancing pass to address this. Ship MovementSpeed acceleration and deceleration reduced by 25%Rotation acceleration and deceleration reduced by 25%Max speed reduced by 15%Min speed reduced by 10%Ship CombatShip HP increased by 10%Cannons now fire in bursts instead of continuous shotsAll Cannons balls speed decreasedFaction shipsBuff faction specific shipsBoardingAdded a delay between the canon shoot and the cannonball landingCannons longer initial cooldownTier 3 ships now deploy 10% more unitsCrew members pathfinding tweakCrew members HP and damage rebalanceCrew members movement speed decreased by 10%FortressFortress HP increased by 10%Fixed incorrect fortress crew member cou...