Shadowrun Returns: Release Notes 1.1.0 — Shadowrun Returns Steam update #406546

New Features, Improvements - Initial Linux Release! - Item use now fires a triggerable event. - Items can have passive status effects that are enabled...

Steam App
Shadowrun Returns (234650)
Event type
patch note
Published
31 October 2013 - 00:02:22 UTC
Source
steam_community_announcements
New Features, Improvements - Initial Linux Release! - Item use now fires a triggerable event. - Items can have passive status effects that are enabled by holding in inventory. - Items can be set to automatically be used on actor death. (e.g. cast spell on death). - Light transitions scripts allow for gentle or abrupt, repeatable, light patterns via triggers - Moving to an invalid tile in free-move will try and walk to the nearest valid tile automatically. - Actor spawners can scale difficulty via naming convention using a story variable: e.g. Guard_Lv1 Lv2 Lv3 and a story variable CharacterScaleAmount = 1,2,3... - Enhancements to the archetype auto-spend during character creation to allow for higher starting karma within stories. - Mission objective style screen labels can display a bar as well as text to track progress toward goals. - Actors can now have floaties disabled via character ...

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