- Steam App
- MerFight (1719690)
- Event type
- patch note
- Published
- 30 March 2023 - 22:42:36 UTC
- Source
- steam_community_announcements
Most unsafe attacks are less safe now by about 3-6 frames. Damage for all supers has been lowered to about 140 on average, depending on how easy it can be combo'd to/from. Scaling system revamped, attacks do about 10% each (some divided if hit multiple times) Pop Cancels only reward a 10% scaling reduction instead of 50%. Removed Strike's air throw specials (did anyone ever use them?) (Anti-air, Shark Catcher is still there.) No tutorial should softlock now (tho some may need to have their text updated.) Added Depth of Field and Color Grading to environment post-processing -- please let me know if you encounter performance issues with these. Reversals can only be performed during the first 15 frames of getup. You cannot (or should not be able to) cancel reversals into supers. Drargos's CHP hurtbox's adjusted Naeco's CHP hurtbox's adjusted Enjellique should no longer be able to Jellspear ...