🧠 Dev Update – V1.2.3 🧟‍♂️ — Zombiemachia Steam update #417694

I discovered a rare bug that could lock the maximum number of zombies to 6 (it appeared after about one hour of gameplay). I wasn’t able to reproduce it...

Steam App
Zombiemachia (3240000)
Event type
patch note
Published
9 February 2026 - 18:08:20 UTC
Source
steam_community_announcements
I discovered a rare bug that could lock the maximum number of zombies to 6 (it appeared after about one hour of gameplay). I wasn’t able to reproduce it a second time, so I reinforced the code to prevent it from happening again. Please let me know if it happens to you. S-12: it could instantly dismember normal zombies, which could be frustrating in some situations (a stray pellet hitting a distant leg → a crawling “surprise” zombie hidden among the bodies). The S-12 dismemberment logic is now aligned with the other weapons, so this should happen much less often. Turret: it now loses its target if the zombie leaves its detection range.

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