- Steam App
- Zombiemachia (3240000)
- Event type
- patch note
- Published
- 9 February 2026 - 18:08:20 UTC
- Source
- steam_community_announcements
I discovered a rare bug that could lock the maximum number of zombies to 6 (it appeared after about one hour of gameplay). I wasn’t able to reproduce it a second time, so I reinforced the code to prevent it from happening again. Please let me know if it happens to you. S-12: it could instantly dismember normal zombies, which could be frustrating in some situations (a stray pellet hitting a distant leg → a crawling “surprise” zombie hidden among the bodies). The S-12 dismemberment logic is now aligned with the other weapons, so this should happen much less often. Turret: it now loses its target if the zombie leaves its detection range.