PATCH NOTES 0.2.5.13 — Vault of the Void Steam update #419222

PATCH NOTES 0.2.5.13 UI/UX: The first time you run out of energy, a notification will show up reminding you about the Purge ability (incase you skipped...

Steam App
Vault of the Void (1135810)
Event type
patch note
Published
6 February 2020 - 08:33:00 UTC
Source
steam_community_announcements
PATCH NOTES 0.2.5.13 UI/UX: The first time you run out of energy, a notification will show up reminding you about the Purge ability (incase you skipped the tutorial). Same goes for the Void Bar, on first monster kill. Card art system overhaul. This is more of a behind the scenes change, but it allows for dynamic card building at runtime, and sets up for Animated cards and alternative card artwork. Just a note, there is an issue when the card goes "transparent" where the layers are visible. I'm working on a solution to this. Added a popup when you first start playing, explaining some finer points of the game. Text on enemy debuffs now aligns correctly and shouldn't be hidden. Balance: Preperations underway for an "easy" mode, one step below current difficulty. All monsters have a bonus amount of HP added depending on where they are encountered on a run. This was being reset between floors...

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