- Steam App
- AI Olympius (1478970)
- Event type
- patch note
- Published
- 23 August 2026 - 17:42:39 UTC
- Source
- steam_community_announcements
This update focuses on balance changes. Player survivability in combat has been slightly increased, and the simplest enemies (screamers and satyrs) have been slightly weakened. Changes to special abilities also make the game even more dynamic. The special ability “Static sectoral shield” has been replaced with “Quantum Shift.” The shield wasn’t very useful, since its main function was to protect against plasma. And the main plasma enemy (the worm) is usually too mobile and could fly right around this shield. Also, once the bubble shield turns white at a high level and also protects against plasma, the current shield becomes more useless. The new “Quantum Shift” ability allows for quick short-distance jumps. Enemy scout factories now have a delay before spawning a scout. Captured factories produce scouts without delay. The plasma armor value of enemy lite shield plates has been reduced fr...