- Event type
- patch note
- Published
- 23 December 2013 - 11:11:05 UTC
- Source
- steam_community_announcements
PATCH 1.4.4 Bug fixes: - Units cannot get stuck under vehicles anymore - Fixed instances of units passing through static obstacles - Fixed instances where characters could end up stuck inside a building after exiting their vehicle - Fixed vehicles tipping over on some collisions - Fixed characters spawning in the center of the vehicles on the highway map - Fixed instances of flying facades in freeplay - Fixed floating cars and other objects on building roofs in the urban map General: - Pathing updates: Player units will now circle around stationary player vehicles - Added Right-Shift as multiselection key - Balanced the Water Tender extinguishing efficiency and its water tank size Freeplay: - All dispatched vehicles' selection cards are now shown in GUI - Dispatched vehicles can be selected using F1-F4 keys. Pressing F1-F4 button again locks camera to the selected vehicle - A proper mess...