Update: 2.16! -- Hangar test drive, controller polish, bug fixes — Starship Rubicon Steam update #43144

Hopefully the last patch for a while! TLDR; to see some of the controller fixes, you may have to delete rubicon.options in the main game folder. (it'll...

Steam App
Starship Rubicon (372030)
Event type
patch note
Published
19 January 2016 - 07:09:07 UTC
Source
steam_community_announcements
Hopefully the last patch for a while! TLDR; to see some of the controller fixes, you may have to delete rubicon.options in the main game folder. (it'll generate a new one by default) The biggest thing here is a not-abysmal controller scheme. Having designed the game ground-up for keyboard+mouse, it was a challenge to get the same kind of responsiveness from a controller. One note is that the main triggers on a 360 controller are not supported -- the default driver is set up such that if one is held down, it cancels out the other. Since I couldn't find an easy fix, I just left them disabled. Also I JUST REALIZED joysticks haven't been working on linux or mac at all. I was able to throw together a fix for Linux (i.e. it works on my box, hopefully your milage will not vary), but Macs are still out of luck. Same goes for special Steam Controller support. C'est la vie. The one thing I changed...

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