- Steam App
- Aza (1400850)
- Event type
- patch note
- Published
- 1 September 2026 - 00:10:52 UTC
- Source
- steam_community_announcements
Control Scheme & Defensive Flow Re-mapped Control Layout: Streamlined input mappings across ground combat and spatial abilities for smoother combo execution. Healing Redesign: Removed stationary channeled healing to eliminate combat pacing hitches. Passive health recovery is now fully integrated into defensive skill play. Defensive Rewards: Executing Parries and Perfect Dodges now directly restores health and meter, rewarding aggressive, reactive play. Combat Mechanics & Enemy AI Off-Camera Aggression: Enemies will no longer initiate attacks while off-screen, eliminating blindside hits and improving crowd control management. Stagger & Armor Rework: Removed universal hyper-armor on basic enemies. Fodder Enemies: Stagger directly from Light attack strings. Elite Enemies: Possess posture shields that require Heavy attacks, parries, or spatial disrupters to break before becoming juggleable. ...