Patch Notes - Release Build 678883 — The Hand of Merlin Steam update #434146

General fixes: • Fixed a bug where switching the graphics API to Direct3D 12 through the Options menu would lock the game in a grey screen, or a splash...

Steam App
The Hand of Merlin (600610)
Event type
patch note
Published
17 June 2022 - 07:40:26 UTC
Source
steam_community_announcements
General fixes: • Fixed a bug where switching the graphics API to Direct3D 12 through the Options menu would lock the game in a grey screen, or a splash screen. • Fixed a crash when clicking on the Bestiary notification. • Fixed a bug where the Bestiary would stop showing the "unknown" beast names when clicking on any of the beast buttons. • Fixed a bug in Endless Mode where enemy wave spawning was not scaling correctly. • Fixed an issue where changing the Max Rendering Resolution setting in the menu would sometimes not be saved correctly. • Fixed a bug where user input was possible before the skirmish was fully prepared at the start, allowing abilities to be used sooner than normal. • Fixed a bug where a Pylon could die without properly stopping a delayed ability, or die playing the wrong animation. • Fixed a few mismatched icons for node tooltips on the World Map. • Fixed a typo in the ...

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