Warsim 0.7.5.1 (The "Basically Infinite Races" Update) — Warsim: The Realm of Aslona Steam update #436364

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29372563%2Fc6006fbf9564638f87b753342a36e21b3fa97b17.png I want to start by saying that...

Steam App
Warsim: The Realm of Aslona (659540)
Event type
patch note
Published
22 June 2019 - 12:36:06 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F29372563%2Fc6006fbf9564638f87b753342a36e21b3fa97b17.png I want to start by saying that this may be one of my favourite updates in a long time, not that I don't like monster trainers or the improved arena or anything like that, but as the developer of a video game it's very hard to find something new that you haven't seen before, I've made every aspect of this game myself so I know it like my own hand... Until now. As of the last Warsim update we had 396'775 races in the game, which I'll admit is a lot still, more than anyone could hope to see in 10'000 warsim playthroughs, but I wanted to find a way to get this number higher with a plan to submit the final figure to guiness as a possible video game world record. After a lot more beasts added, tons of race prefixes, and some new types of race modifications things were lookin...

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