1.0.2 update(auto-aim fix, music and balance ) — TWWWR Steam update #442899

Changelog: Auto-aim It turns out I wrote the auto-aim code wrong, So it only checked the nearest enemy/object. This made it so standing close to a box...

Steam App
TWWWR (1462420)
Event type
patch note
Published
2 December 2020 - 16:49:52 UTC
Source
steam_community_announcements
Changelog: Auto-aim It turns out I wrote the auto-aim code wrong, So it only checked the nearest enemy/object. This made it so standing close to a box while aiming would result in the auto-aim just not working. I've rewritten the code so it works much better now. The auto-aim is now a bit more strict, but since it's bug free it evens out. Balance: bosses have about 8% more hp(67>72)(boss hp was too low before, better auto aim as well means bosses should be tougher) nerfed poison trinket(0.008 > 0.006) nefred long range(2.15 > 1.9) nerfed begonia trigger base gun range increased(6.9 > 7) Music: Layer 02 now has different music Layer 03 boss now has different music All 3 layer 02 fights now have different songs tweaked all the music volume bugs signs/doors don't soflock the game added some missing walls fixed sound in some areas fixed some collision More is on the way https://i.imgur.com/R...

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