- Steam App
- The Battle of Aurinoxia (2861260)
- Event type
- patch note
- Published
- 3 July 2024 - 08:38:34 UTC
- Source
- steam_community_announcements
Updating the default branch with recent weapon systems improvements. 0.3.0 All weapon upgrades acquired during a stage now carry over to the start of the next stage. Removed random chance affecting weapon loss when taking damage. Loss is now determined solely by shield strength. Higher shields means lower chance of loss. Improved power-up spawn logic to better track current ship systems status (weapons, shields, bombs) and to grant power ups more/less often accordingly. Reworked base laser power and how weapon upgrades affect it. Monitoring laser power will now be less important. Removed WPN+1 power up, as it doesn't serve much purpose after reworking base laser power. Refactored WPN power bar to display weapon upgrade progression instead of base laser power (blue bar at bottom left of HUD). Added new "nuke" power-up that spawns rarely, and deals a large amount of damage to visible enemi...