- Steam App
- Lords of Solgrund (1550650)
- Event type
- patch note
- Published
- 8 August 2022 - 12:53:22 UTC
- Source
- steam_community_announcements
Due to these changes being upopular in the community, i have decided to revert them and take the military rework in a different direction. Reverted Changes Seperated axeman and spearman into 2 distinct units Halberdier is now trainable Gameplay Changes Militia unit seperated into Militia (strong basic melee attack) and Peasant (strong anti-cavalry attack) Increased attack damage of archer from 0.45 to 0.5 Increased attack damage of crossbowman from 0.8 to 0.9 Reduced morale armor of ranged units from 1 to 0.5 Bug Fixes Fixed game soft crashing when the player reaches tier 4 housing Bowmen and Crossbowmen can now properly activate garrison borderlines like melee units Scouts now properly count as mounted units