- Steam App
- Lords of Solgrund (1550650)
- Event type
- patch note
- Published
- 17 June 2022 - 21:00:18 UTC
- Source
- steam_community_announcements
AI Improvements Improved shop and housing placement Now distributes its soldiers evenly amongst garrisons (previously all went into the castle first) Gameplay Changes Increased radius of smaller shops by 4 and bigger shops by 2 Area of influence for shops is now a circle instead of square Increased the time that random events appear from 14 to 17 minutes Removed the possibility of T2 units spawning from a bandit event Removed the possibility of T1 cavalry spawning from a bandit event Decreased the possibility of T1 units spawning from a bandit event Added the possibility of a hangman spawning with bandits Reduced ogre's attack from 2 to 1.5 Bug Fixes Fixed graphical glitch where shop range indicators would stay on the map after placement is cancelled Fixed AI not being able to build clothing shop Fixed units sometimes being stuck forever attacking a garrison door T0 bandits are now prope...