- Steam App
- Gung Beetle (2823160)
- Event type
- patch note
- Published
- 9 June 2025 - 04:15:58 UTC
- Source
- steam_community_announcements
Changes:Capped the max speed bullets can travel, there were cases where getting high powered cores with extra long barrels, bullets would travel too fast for accurate hit detection.Penetration has had it's calculation reworked, high penetrating bullets have had a buff, and the difference between regular bullets and low penetration bullets is now greater.Ricochet bullets have had their bounce calculation tweaked, now when hitting obstacles they should bounce through them less, this should decrease their chances of destroying themselves by bouncing inside walls.Optimisation changes to bullet generation, this will make it slightly faster to calculate when huge amounts of bullets are being shot at once, particularly with super fast cores.Bug fixes:Building from storage was checking if you had enough money to build that factory.If you put a weapon factory into storage it wasn't getting rid of...