Patch Notes 21.12.04/05 — Battle Map Studio Steam update #456106

Hey, I fixed a bunch of bugs and made things run faster. 🏃‍♀️💨 Updates: 12/04/2021 Optimized delete all selected blocks logic. Added additional...

Steam App
Battle Map Studio (1189190)
Event type
patch note
Published
5 December 2021 - 01:30:10 UTC
Source
steam_community_announcements
Hey, I fixed a bunch of bugs and made things run faster. 🏃‍♀️💨 Updates: 12/04/2021 Optimized delete all selected blocks logic. Added additional verification for adding a resident to a position so that when quickly placing lots of props or characters in multiplayer, the system doesn't incorrectly overlap objects. Added a VSync toggle to the settings panel. Deactivated the now deprecated Road element. If a map already is using the Road element, it should still be displayed. Improved object pooling for characters and props. Improved render performance while many objects are selected. Significantly improved performance of character and prop interactions when working with large sets of objects. Fixed a visual bug where a texture was not correctly mapped to the unit aura material. Fixed a network issue where the position offset of plants and rocks was not serialized correctly and caused errors...

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