Update 0.4.7 — Chains of Acquisition Steam update #456918

+Added 3-Week Operational Expense to the node financial tab +Added Last Dividend Payment to the node financial tab *Replaced Average Revenue with Net...

Steam App
Chains of Acquisition (2095170)
Event type
patch note
Published
29 January 2024 - 03:06:58 UTC
Source
steam_community_announcements
+Added 3-Week Operational Expense to the node financial tab +Added Last Dividend Payment to the node financial tab *Replaced Average Revenue with Net Revenue in the node financial tab *Retail nodes will now always sell for max price *Retail nodes no longer need to set their margins *Cities no longer care about their weekly budget (which was never being met in-game anyway) *Cities maximum order quantity is now tied to their population *Fixed margin sell price display showing the wrong number *Removed internally tracking what office a node was built from *Fixed an issue that would not allow new offices to be built if they weren't within the range of another office *Removed several unnecessary RPC calls to reduce network congestion *Consolidated the tech tree into fewer total taps, still separated by industry *Fixed closing a window without using not allowing that window to be reopened

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