Update Notes for March 13th — Divine Orbit Steam update #460021

PATCH NOTES: v1.1.0 Visual Cleanup: Tightened the atmospheric glow behind Earth so it looks like a sharp tactical globe instead of a blurry lightbulb...

Steam App
Divine Orbit (4421760)
Event type
patch note
Published
13 March 2026 - 23:18:38 UTC
Source
steam_community_announcements
PATCH NOTES: v1.1.0 Visual Cleanup: Tightened the atmospheric glow behind Earth so it looks like a sharp tactical globe instead of a blurry lightbulb. The "Epilepsy Filter" Fix: Swapped the full-screen white damage flashes for a centered radial burst. The game still feels incredibly punchy, but it will no longer give you a headache (or get auto-flagged by social media bots). The F8 "Time Stop" Anomaly: Removed a leftover developer hotkey on the F8 key. Previously, hitting F8 would pass straight through to the game engine, pause the JavaScript thread, and spawn a weird native browser outline on your screen. If you found this and thought you unlocked a secret "freeze time" mechanic... you didn't. That was just my bad. A quick heads-up on pricing: As Divine Orbit gets bigger and I add more features like the Forge and new planet variants, the current $4.99 price might go up a bit later this ...

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