Minor Patch v1.0.2 — Koltera Steam update #463289

- Adjusted the first few locations in training by minimizing the level spread and removing the really tough rarer fables - Starter Fables will now start...

Steam App
Koltera (2233750)
Event type
patch note
Published
10 December 2023 - 08:59:39 UTC
Source
steam_community_announcements
- Adjusted the first few locations in training by minimizing the level spread and removing the really tough rarer fables - Starter Fables will now start with 75 for each genetic across, to give a slight advantage to start with and removes some really bad starts (this will only affect new saves sadly) - Fixed typo with Experienced Mining upgrade - Appended text to Mad Scientist upgrade to clarify it doesn't affect achievium upgrades - Gradual colorization for genetics to easier identify good/bad genetics - Changed trading button text from "Make the Trade" to "Select a Fable to Trade" to make it more clear what happens next - The first trade now is guaranteed something you can trade for, so you can get into trading earlier and not be too rng based - Removed sorting on if fable is locked or not, so it doesn't jump back and forth (sometimes this confused people that it was locking the wrong ...

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