- Event type
- patch note
- Published
- 9 February 2022 - 18:19:12 UTC
- Source
- steam_community_announcements
Bug Fixes and Tweaks: Fixed incorrect map scaling in MapView (probably breaks coords for other maps). Fixed NRE when opening the map if no map nodes exist. Fixed the Balsa Manual window being too small in the main menu. Water Graphics Overhaul: Updated the water package to its latest version. Fixed floating origin issues with rendered water quads. Water should no longer flood the scenery on large maps near the edges. Added underwater visual effects. Fixed vehicle buoyancy being inaccurate sometimes and floating above/below the surface. Much improved water reflection quality. Fixed vehicles/projectiles leaving a weird trail over the water sometimes. Balsa.SDK: Added new water setup prefab to allow mods to configure ocean water without needing to purchase Hydroform water for Unity. Generated water presets from our existing maps, to allow reusing their appearance on mod maps.