Feature Updates and Bug Fixes — RPG Architect Steam update #467357

Doodads now support sliced lights. Entities now support sliced lights. Added a "Shatter" transition effect. Added a "Set Scheduling Battler" command...

Steam App
RPG Architect (2158670)
Event type
patch note
Published
9 July 2026 - 19:47:39 UTC
Source
steam_community_announcements
Doodads now support sliced lights. Entities now support sliced lights. Added a "Shatter" transition effect. Added a "Set Scheduling Battler" command (for use with Script-Based Battlers). Added a "Raycast" command. Fixed an issue with {ProjectName} tag not working in Macros. Fixed an issue with loading a saved state, wherein colliders could sometimes crash and cause the engine to start a new game.

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