- Steam App
- RPG Architect (2158670)
- Event type
- patch note
- Published
- 17 February 2026 - 02:09:35 UTC
- Source
- steam_community_announcements
Fixed an issue with "Wait" Movement Elements not working/registering, following the update in 0.2026.2.12.Fixed an issue with non-scripted Entity/References and "null" imaged Doodads from being impossible to interact with in the map editor.Fixed an issue with Reset Battle Pose in Action Sequences from "freezing" frames.Fixed an issue with game crashing when using a Message Box with a sound that doesn't exit.Fixed an issue with battle commands that are registered and impossible to perform locking up the battle.There was a breaking change in Movement Elements, from version 0.2026.2.12 (particularly around the "Wait" Movement Element taking in a Variable Or Value). In my infinite wisdom, I forgot that the incoming data was actually formatted as a Time, meaning it was in the format of something like days:hours:minuts:seconds:milliseconds. The internal engine believed that to be a "string" an...