- Steam App
- Tetrogue (4871260)
- Event type
- patch note
- Published
- 23 July 2026 - 15:38:12 UTC
- Source
- steam_community_announcements
Heat Added a new run-scoped Heat mechanic: it rises when you fight (more from elites), falls when you visit non-combat nodes, and resets on every boss kill. High Heat boosts gold-round payout and gem rarity, but worsens piece fall speed, enemy attack rate, and enemy attack power. Shown only on the Map screen as a small circular gauge; a first-visit tutorial card explains it. Heat can be turned off entirely via a new Custom Difficulty slider, "Heat Gain" (setting it to 0 disables Heat and hides the gauge). Added new relic: Turn up the Heat — damage scales with your current Heat, up to +80% at maximum, and doubles the Heat gained per battle. Not offered while Heat is disabled. Rotation System Replaced the old standalone "Arika SRS I-Piece Kicks" checkbox with a full Rotation System selector in Options → Gameplay (existing settings auto-migrate to the equivalent new value). Six selectable s...