- Steam App
- XENOGROVE (869450)
- Event type
- patch note
- Published
- 19 February 2019 - 17:55:16 UTC
- Source
- steam_community_announcements
An update for XENOGROVE has been released. This is a big one! VISUAL AND LIGHTING OVERHAUL: Lighting should now be more natural looking overall. Dungeons now have discrete lighting themes that can be applied to individual dungeons or visual styles (more on this later). Many shaders for mushrooms and rocks have implemented Ambient Occlusion effects to give more natural looking lighting. Small microfoliage has been added in certain areas to flesh out the scene. A number of visual theme prototypes for dungeons have been added. You can see these, if you so choose, in testing dungeons outside of the central town (OZRYN) OPTIMIZATIONS: The rock shader has been reworked in a way to offer a slight speedup compared to previous versions. FINAL BOSS: The final boss's laser has been reworked. Instead of firing a spinning laser, the boss summons Cavies that shoot lasers in 4 directions. DYNAMIC WEAPO...