More Vive controller work (latest_build beta branch) — Polynomial 2 - Universe of the Music Steam update #47073

You'll need to enable vive controllers from the Options -> Virtual Reality Controller menu (sorry, I had to turn it off by default because it's too...

Steam App
Polynomial 2 - Universe of the Music (379420)
Event type
patch note
Published
28 July 2016 - 14:46:26 UTC
Source
steam_community_announcements
You'll need to enable vive controllers from the Options -> Virtual Reality Controller menu (sorry, I had to turn it off by default because it's too unfinished). The current control scheme: Left-hand touchpad: Thruster control. The direction is set by the combination of the touchpad point and the controller's physical direction in space (e.g. touching left and right when the controller is turned sideways will strafe you up and down). Warning: this seemed like a good idea but in practice takes getting used to. I'm trying to come up with something better. Right-hand touchpad: Attitude control. Holding your finger on the right touchpad makes the right controller work as a control stick (relatively to it's orientation when you touched it). Due to the nauseating effect of rolls (rotations on the forward axis), it only does pitch and yaw. Swiping the right touchpad works like a touchpad mouse-l...

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