New patch in publicbeta (v260), previous patch in main (v259) — Survivalist: Invisible Strain Steam update #472437

Hello, I've released a new patch today, it's a fairly small one with some bug fixes and a little quality of life improvement (I hope) - the overhead...

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Survivalist: Invisible Strain (1054510)
Event type
patch note
Published
28 August 2025 - 16:54:17 UTC
Source
steam_community_announcements
Hello, I've released a new patch today, it's a fairly small one with some bug fixes and a little quality of life improvement (I hope) - the overhead player name of the character you're controlling in multiplayer fades out a few seconds after you switch to that character, so it doesn't get in the way so much. This was something a few people requested.Also I added a sort of faded old paper texture to the menus, it doesn't change anything I just think it looks a bit better. Just a small thing I wanted to do earlier but I was too busy making the game :)Here's the full change list:Fade out overhead player name of controlled character in multiplayer, if you don't switch for a while, so it gets in the way a bit lessReduced price of cooked suspicious meat piece (from 5 to 3) so it's less exploitableDirty paper texture on menusFix for actions like Attack being disabled in fly mode if the controll...

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