Latest Update 17 / 05 / 2017 New units and battle summary! — Veil of Crows Steam update #476647

Campaign map - Horsemen moved to tier 4 units. - The range can now be built at towns at 'Keep' level. - Crossbow units moved to tier 4 units. - Safety...

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Veil of Crows (601540)
Event type
patch note
Published
17 May 2017 - 02:14:31 UTC
Source
steam_community_announcements
Campaign map - Horsemen moved to tier 4 units. - The range can now be built at towns at 'Keep' level. - Crossbow units moved to tier 4 units. - Safety measures put in to prevent recycled armies from containing the AI component. Battle Scene - Light cavalry (Sword cavalry) added to tier 3. - Arbalest (Light crossbow) added to tier 3. - Light lancer cavalry (Spear cavalry) added to tier 3. - Another safety measure to prevent "Setup player controller" hang. - Players can now see how much gold, prisoners, freed prisoners, and carried resources after a battle. Three more unit types have been added to tier 3 units. Light cavalry units are mounted footmen, light lancers are anti-cavalry mounted spearman, and Arbalest units are a light crossbow unit. I have also been balancing units a bit, but I will be adjusting further once tier 4 units are implemented hopefully soon. Also in this update is an...

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