Updated to Unity 2017.1 Added per object culling of objects at distance, should improve performance on low end machines Optimised building rendering...
Updated to Unity 2017.1 Added per object culling of objects at distance, should improve performance on low end machines Optimised building rendering Edit: Valve are currently having server issues which are causing problems with pushing updates to clients so this build won't turn up until they fix it Edit2: It should come down now