- Steam App
- Acaratus (376410)
- Event type
- patch note
- Published
- 18 March 2017 - 18:49:30 UTC
- Source
- steam_community_announcements
CAMPAIGN Map generation is now randomized on each new play-through (there are still some issues so if you are unlucky you can get a broken map, we are working to fix this for next patch) press F1 to see the current seed. Each time you get access to a new town you will see what towns lies next in the map and how you will path to it. Removed shields from early units in the first area. It is now much easier to get item upgrades when playing the blacksmith crafting. Card pack contents changed, added a few cards and made it more clear what you are getting. First iteration of a new infrastructure for unit AI includes changes to ranged units and with this addition we can make more interesting units with special abilities. Added more camps a in between each town. Camps and towns now allow you to edit units without going through the armory. Rebalanced the bigger items like catapult, ballista and ...