- Event type
- patch note
- Published
- 12 December 2017 - 13:08:17 UTC
- Source
- steam_community_announcements
Free Content Updates and Features (Included in the patch) Gravewalker Difficulty: A new, higher difficulty level even more challenging than Nemesis, including: By default, the player gets no Last Chances. Enemies are more perceptive and able to spot a stealthy player from farther away. They are no longer surprised when they spot a player, and remember a vanished player for longer. Orcs gain more levels when they kill the player. Orcs gain more levels when a Death Threat is sent. Orcs gain more levels when they become Maniacs. More Orc Captains are present roaming the world. Nemesis Missions have shorter durations, necessitating decisions to rescue or get vengeance. Worms are less frequent, have much better senses, and can defend themselves as they flee. Enemies deal more damage, particularly grunts and monsters. Players deal less damage to Captains. Environmental hazards deal more damage...