[v0.0.10.381] Major update changelog (closed testing on Discord) — UMeFate Steam update #482752

New FeaturesNew custom map with roads and trees.New 3D models.Objects can have custom mesh collider.Basics objects interactions, when pointer hovers...

Steam App
UMeFate (3082340)
Event type
patch note
Published
8 May 2026 - 09:03:46 UTC
Source
steam_community_announcements
New FeaturesNew custom map with roads and trees.New 3D models.Objects can have custom mesh collider.Basics objects interactions, when pointer hovers over.Placing objects can use brush (multi objects placing).Placing objects can be constrained, or not by landplots.Models now accept textures. UI is mostly designed via Lua and can be modded.UI icons are moddable.UI radial progress bar, to accept certain type of actions.UI scaling.UI Incomplete language (localisation) support.Esc now opens UI main menu. Automatic floor building, when creating walls.Auto foundation building (when enabled).Camera in 1st and 3rd person now is constrained by obstacles.Water.Sounds of wind, birds, water, underwater, snow steps, UI buttons.Water nearby detection for sounds.Maps, constructs (blueprints), mod objects should now be able to read from user documents directory, under Documents/AntyVersum/UMeFate. Still ...

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