- Event type
- patch note
- Published
- 12 December 2015 - 18:02:39 UTC
- Source
- steam_community_announcements
+ New locations: Bears Cave, the Vision, Prison, Reactor, Laboratories, Fort Cellar + Creatures: bear, guard, officer, prisoner, doctor, scientist + Weapons and items: nunchaku, gear axe "Broken Eggs tango", horse mask, hat "Fes" + New dialogues for main quest + Random locations (gas station, canyon, battlefield) + New random enemy groups + Terrain objects Improvements: + Explosives with timer + Misfire + Scenarios + Unique items with features + Explosions attract mob's attention in peace mode + Explosions affect doors and rigidbody objects + Friendly NPC get angry if you set mines next to them + Custom critical_HP (some creatures like scientists escape even with minimal damage) + Visual effects for main scene Bug fixed: + Reduced strength for some enemies on the first locations, and "Reactor Labs" level + Fixed AI bug "walking on the spot"