V3.5.0.1 — Heros and Monsters: Idle Incremental Steam update #498021

V3.5.0.1 +Added Ascension/Prestige count and timer +Resolution now saves over game restart +Fixed Souls not being charged for Stone Skin upgrades...

Steam App
Heros and Monsters: Idle Incremental (2493560)
Event type
patch note
Published
14 April 2024 - 07:17:59 UTC
Source
steam_community_announcements
V3.5.0.1 +Added Ascension/Prestige count and timer +Resolution now saves over game restart +Fixed Souls not being charged for Stone Skin upgrades correctly +Fixed display costs in Rebuild being incorrect +Past Game Speed 300, gold is rewarded every 5 seconds, this helps reduce the issue with the 0 Gold Bug

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