- Event type
- patch note
- Published
- 30 October 2019 - 20:38:55 UTC
- Source
- steam_community_announcements
This is a small patch changing the later stages of the TD modes and doing some internal changes of how stuff is calculated making range check more precise and faster. TD Mode: All changes affect levels of 100 and up, so I recommend playing the challenge TD easy for this, because for the other TD challenges it is already quite challenging to get to level 100. After Level 100: There will be no infantry anymore for most factions. In addition some special units spawn depending on faction, e.g. Level 5 units for Mercoss / Carrier for Ruxilla. After Level 150: All units will get 10% additional HP every wave. So wave 160 units will have doubled HP. Also every 5 waves all units attack is increased by 1. XP Gain from TD after level 100 is greatly increased. Engine: Calculating whether a unit can shoot is now more precise (considers size of targets) Battle performance is now faster. (~10% faster f...