- Event type
- patch note
- Published
- 17 December 2018 - 19:36:42 UTC
- Source
- steam_community_announcements
Hello everyone, it has been some time since the last update. This update is thanks to a player, who showed me that some campaign levels got very very hard, since the AI improvements/changes. Most of these changes have already been enabled the last weeks. UI Change: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25735835%2Fe7df4225215c305ee217f712e7a5acd1b8d80e7c.png If a builder or factory is currently paused is now indicated by color. (Grey = Paused, White = Working) Balance Changes: Zyr Special Ability costing (R)essources gives now 1 HP every 9 seconds instead of 10. Zyr Special Ability costing (E)nergy gives now Attack around 40% slower (1 attack every 135 seconds) and is capped at 25 damage for each unit. Zyr Special Ability costing (P)opulation gives now less Attacksspeed (ReloadTime is multiplied with 0.99 instead of 0.985 every 30 seconds) Ruxilla Special Abilit...