- Steam App
- Arbiter 131 Playtest (4948030)
- Event type
- patch note
- Published
- 4 September 2026 - 16:23:33 UTC
- Source
- steam_community_announcements
New Features: When operators are taking fire but cannot shoot back because the enemy is out of sight, they will automatically move to a location that allows them to fire back. This avoids situations in which they just stand still and die without reacting, but can also expose them to more enemy fire, so poor positioning is still punished. Needs testing. Added a Weapon Line of Sight Preview that shows what your operator can actually hit from a specific location. It takes into account the actual weapon position on the operator's right hand. You can visualize this by holding X. Changes: Breacheable walls are now considered impassable by navigation if there is no breaching order assigned to them. Even if you manually add a Stack/Throw order, without a breaching order assigned, the unit will path around the wall and not through it. Enemies are a bit less likely to surrender while stunned (valu...