Sanctum Breach: Rebirth Bug Patch V0.0.3 — Sanctum Breach: Rebirth Steam update #506468

Thanks for the continued support and reporting of bugs, please don't forget to leave a review if you are enjoying the game. It really does make a huge...

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Sanctum Breach: Rebirth (1939810)
Event type
patch note
Published
6 May 2022 - 16:38:28 UTC
Source
steam_community_announcements
Thanks for the continued support and reporting of bugs, please don't forget to leave a review if you are enjoying the game. It really does make a huge difference as an indie solo dev :) > Fixed a bug that caused Proliferation to reduce Cooldown with Wisdom stacking (this was left over from an old effect). > Fixed a bug that caused a couple of skills to have a "movable" damage location, whilst the vfx was static. > Fixed a bug that caused Skills to not activate with a Wand (if the requirement wasn't met by a Foci). > Made Fragments shinier so they are harder to miss. > Increased Vendor Reset cost. > Fixed a bug that caused Difficulty Selection menu to become unresponsive. > Fixed a bug that caused Enemies to not seek the Player if they had a Pet active. > Increased the aggressiveness of enemies. > Enemies will now call each other to the fray (meaning they hunt you from further away when i...

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