- Event type
- patch note
- Published
- 4 May 2022 - 09:24:02 UTC
- Source
- steam_community_announcements
Patch Notes 1.2.0a Playstyles Bugfixes & Performance Improvements Numbers aren't too big. Game was chugging to a standstill with damage number size on screen growing to be too big. Flickering on monsters & projectiles. Flicker should be a thing of the past. Nerf/Fix multiply on bounce was nerfed & fixed so that it doesn't lag the game. Fire self lifetime of projectiles is capped to a significantly smaller one. Reduces lag even in high end pc's A few descriptions minorly updated.