Patch 1.0.4 has been released! — Trial of the Gods: Siralim CCG Steam update #516037

- New AI introduced for Hard and Itherian realms that should react more opportunistically to the board and the player’s hand. - Normal Mode AI should...

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Trial of the Gods: Siralim CCG (1195410)
Event type
patch note
Published
18 March 2020 - 22:43:33 UTC
Source
steam_community_announcements
- New AI introduced for Hard and Itherian realms that should react more opportunistically to the board and the player’s hand. - Normal Mode AI should not consider Reckless cards as a defensive play anymore - AI should now properly consider how traps affect cards’ stats - The attacks from cards triggered by the Chain trait can now overkill - The Petrify trait activating against targets that cannot be overkilled now properly flips them one stage - The Lumbering trait now has priority over the Assassin trait - “Start of turn” traits now activate on the first turn of the match - Fixed a very rare bug where the AI would softlock when every possible move would have the same outcome - Fixed a bug where the XP Bar tooltip would be displayed when blocked by other windows - Fixed a visual bug that could cause the Chain and Rampage texts to appear at the same time under rare circumstances. - Clarif...

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