- Event type
- patch note
- Published
- 14 June 2026 - 09:43:56 UTC
- Source
- steam_community_announcements
TWEAKS & CHANGES Some gameplay balance changes have been made to reduce the player from being over powered early game. • Both Fireballs and the Shadow Sprint now use twice as much Magicka as they used to. • Magicka Wells now have a cool down of 30 seconds, so they can no longer be spammed. • Removed the feature that pauses the game and warns of high loading times, for now. Note that if heavy lag creeps in during a Chunk Loading, you can pause the game and it will continue to load the current chunk and it will do so faster. • Increased the speed at which objects are updated after they are loaded into a chunk. This is to help prevent the player from clipping through objects before their physics are ready. BUG FIXES • Fixed an issue where it was possible to spawn 2 blocks instead of 1 upon one single block colliding and breaking against another object. • Fixed an issue with the She Devil th...