- Event type
- patch note
- Published
- 22 March 2024 - 07:05:11 UTC
- Source
- steam_community_announcements
• Fixed a problem that caused saved harvestable corpses to fall through the world when loading a saved game. • Fixed a problem where the LOD distance card representation of an enemy fortress would be visible while the player was close to or inside the fortress when a saved game was loaded. • Adjusted the height of the Lava trigger as it was too low. • Fixed a footstep timing sound effect issue on the player. • Fixed a problem on some 4 legged beasts with the landing sound happening when it should not be happening and the walking sounds not working when they should be working. • Prevented the player from spamming crouch too fast, which can cause the camera to get stuck at the wrong height. • Fixed a problem that was preventing Mobs from seeing and detecting building blocks. • Optimised Building blocks with simpler materials over distance LOD’s. • Optimised AI Enemy seeking. • Increased th...