- Event type
- patch note
- Published
- 26 November 2024 - 16:40:51 UTC
- Source
- steam_community_announcements
- Adjustment of enemy placement in level - Expanded the attack range of melee attacks - Increased enemy fright time with melee attacks - Added a small amount of HP recovery after destroying the mid-boss - Reduced the Medicine Ogre's attack range - Adjusted tracking of the player while the enemy is in attack stance - Adjusted the tracking time of long-range attacks aimed at the player. - Reduced damage range of Guest 1's explosion attack - Reduced damage range of Guest 2's 3 consecutive attacks - Increased gap between attacks of the second boss - Adjustment so that enemies spawning at the final boss do not appear in overlapping positions - Added a fright to the normal attack of Hell's Taxi style - Fixed a visual glitch in the Hell's Taxi style - Fixed an issue with Alice style special attacks where the counterattack is judged as a normal attack - Fixed an issue with Scarecrow style skills...