Update 10 — Warring States Steam update #522644

This update includes various AI improvements and our first pass of a professional audio pass. Audio Over the next few updates we'll be integrating sound...

Steam App
Warring States (282680)
Event type
patch note
Published
30 April 2015 - 11:12:04 UTC
Source
steam_community_announcements
This update includes various AI improvements and our first pass of a professional audio pass. Audio Over the next few updates we'll be integrating sound effects to replace the placeholder we've had up to this point. So far it's just ranged attacks, but the difference is already obvious we think and more will be coming. Animation Desyncing While putting in proper audio we've been cleaning up unit animations to desyncronise them much like movement already is. For example archers no longer draw and fire in perfect unison. Changes AI will now attack stone and wooden watchtowers that threaten them. Previously they only attacked them to clear a path to their goal AI pathing has been improved. Previously the AI would sometimes get clogged up on paths trying to reach a target (such as approaching a castle to attack). Now they should spread out and attack as a wider line, rather than queuing up f...

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