Update #89: Save 50% + Detonation Power! — Templar Battleforce Steam update #52472

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F10208979%2F3451bc8cbff6b7944e44150979baea24af1bcf5a.jpg Following on the major...

Steam App
Templar Battleforce (370020)
Event type
patch note
Published
6 February 2019 - 18:17:35 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F10208979%2F3451bc8cbff6b7944e44150979baea24af1bcf5a.jpg Following on the major milestone CLAYMORE release last week, we've got a balancing update for landmines and everything associated with them. We've received awesome energy from the community about how much fun landmines are but also reservations that they just lack the BOOM power that they deserve. We've gone through another round of testing and simulated a gross number of landmines exploding into different types of xeno faces at different levels. In the end, we've agreed. More BOOM is needed! With Update #89, we've increased the Damage and Penetration % for all landmine explosives at all levels. We've also greatly reduced the Heat generated by dropping a landmine from 30 to 12. In the bug department, we fixed an issue with the "All Engineer RQ" achievement, removed the...

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