Update #72: Patches and Player RFEs — Templar Battleforce Steam update #52486

https://steamuserimages-a.akamaihd.net/ugc/843712841289416030/95D29942818BB70DBC98D66572E6DE5A77A611A7/ First, we fixed the low damage bug on Critical...

Steam App
Templar Battleforce (370020)
Event type
patch note
Published
5 July 2017 - 12:35:04 UTC
Source
steam_community_announcements
https://steamuserimages-a.akamaihd.net/ugc/843712841289416030/95D29942818BB70DBC98D66572E6DE5A77A611A7/ First, we fixed the low damage bug on Critical Hits. They have been restored to their deserved glory, and your Templars can once again hope to see Critical! flash across the screen. Second, this week, we've knocked off a number of patches and RFEs based on player feedback. We've added the count of secondary objectives to the objective list so that you can see how many SOs are present while you are playing the level, not only afterwards. The combat log was dropping damage rolls that turned up 0 -- where the armor out-rolled the damage. But, these were some of the most interesting rolls in the game, so we've corrected that issue. We've improved the display of many AoE Talents that were failing to list the Skill used to determine their max targets (Medic, Engineer, Tactics). Also, we've p...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.