- Event type
- patch note
- Published
- 10 February 2026 - 19:04:23 UTC
- Source
- steam_community_announcements
🐛 Bug Fixes UI Clarity: Fixed an issue where player resume text would clip through the end-game panel. The player resume section will now correctly fold away when the end-game panel results pops up. Network Stability: Resolved a concurrency bug in multiplayer that triggered a "Fatal Network Error" message when sending the end-game flag to the server. State Persistence: Fixed a bug where UI values would fail to update correctly after reloading a scene or rejoining an active session. ⚠️ Known Issues Multiplayer Desync (3-4 Players): We are investigating an issue where games with 3 or 4 players can enter an unstable state, causing the scene to reload. If your game becomes stuck: Have all players quit the client without forfeiting. Relaunch the game. Please report the incident in our Discord so we can track down the cause!