Demo Version 1.1.1 + 1.2.0 Changelog — Diorama Break Steam update #526994

1.1.1:Fixed a minor UI depth-sorting issue during timestop transition.Tweaked some tutorial dialogue.1.2.0:Significant improvements to Combat...

Steam App
Diorama Break (3932580)
Event type
patch note
Published
18 May 2026 - 20:53:16 UTC
Source
steam_community_announcements
1.1.1:Fixed a minor UI depth-sorting issue during timestop transition.Tweaked some tutorial dialogue.1.2.0:Significant improvements to Combat UI/UX:Action target previews are now slightly differently colored when previewing a startup step, and will show a faint afterimage if previewing a step after they trigger.Danger indicators will now show if a player unit is predicted to take a hit at any point prior to the current previewed step (instead of just the current one), and will indicate where along that unit's movement path the hit will occur (including during movement aiming).Reactive units will update their plans during the player aiming step, no longer requiring you to queue an action to see how they'll react.When a unit is selected, the preview step will account for their initiative and preview the board state immediately after the triggering of their last queued action, instead of th...

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